bfrpg
bfrpg| Number appearing | 1d8 |
|---|---|
| Armor class | Can always be hit |
| Move | 0 |
| Hit dice | 2* |
| Treasure type | None |
| Damage per attack | See below |
| Morale | N/A |
If disturbed, a patch of this mold bursts forth with a cloud of poisonous spores. Each patch covers from 10 to 25 square feet; several patches may grow adjacent to each other, and will appear to be a single patch in this case. Each patch can emit a cloud of spores once per day. All within 10 feet of the mold will be affected by the spores and must save vs. Death Ray or take 1d8 points of damage per round for 6 rounds. Sunlight renders yellow mold dormant.
Special Abilities
Poison Spores — When disturbed, emits cloud of spores (once per day). All within 10 feet must save vs. Death Ray or take 1d8 points of damage per round for 6 rounds.
Sunlight Dormancy — Sunlight renders yellow mold dormant.
Source: Basic Fantasy Role-Playing Game.
Attribution: Chris Gonnerman / Basic Fantasy Project.
License:
CC-BY-SA-4.0.