bfrpg
bfrpg| Number appearing | Wild 1d3, Lair 1d3 |
|---|---|
| Armor class | 14 |
| Move | 50' |
| Hit dice | 6 |
| Treasure type | None |
| Damage per attack | 2 claws/1 bite (1d6/1d6/2d6) |
| Morale | 9 |
The tiger is among the largest great cat species, with male specimens averaging 10 feet in length (including about 2½ feet of tail) and weighing over 400 pounds. Females are smaller, averaging about 8 feet long and an average of about 275 pounds. Tigers are most recognizable for their dark vertical stripes on orange fur with a white underside.
Tigers are apex predators and prefer prey such as deer and wild boar. They are territorial and generally solitary but social predators, requiring large contiguous areas of habitat to support their requirements for prey.
osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 1d4 |
| Armor class | 6 |
| Move | 120-ft |
| Hit dice | 5+5 |
| % in lair | 7% |
| Damage per attack | 1d6/1d6/1d10 |
| Special attacks | See below |
| Special defenses | Surprised only on 1 |
| Magic resistance | Standard |
| Intelligence | Animal |
| Alignment | Neutral |
| Size | Large |
Tigers are large, carnivorous and very cunning cats ranging from tropical climes to subarctic tundra. Tigers are ruthless and efficient predators, often hunting in pairs or family groups, surrounding their prey and attacking as one. Tigers can climb trees as easily as walking on the ground, leap 40-ft to attack from hiding, move silently at quarter speed in natural settings, and spring upwards 10-ft. Tigers attack with a claw-claw-bite routine. If both claw attacks are successful the tiger has grabbed its victim and gains two additional attacks at +4 "to hit" from its powerful rear legs for 1d6+2 points of damage each. There is a 25% chance a tiger met in its lair will have 1d3 cubs. In such a case, the tiger will fight to the death to defend them. When not defending its young, a tiger generally avoids contact with humans and demi-humans.
Special Abilities
Climbing — Can climb trees as easily as walking on the ground.
Leap — Leap 40-ft to attack from hiding.
Move Silently — Move silently at quarter speed in natural settings.
Spring — Spring upwards 10-ft.
Rear Claw Attack — If both claw attacks are successful the tiger has grabbed its victim and gains two additional attacks at +4 "to hit" from its powerful rear legs for 1d6+2 points of damage each.