osric

osric
FrequencyVery Rare
Number appearing1d2
Armor class-1
Move60-ft; 150-ft flying (AA:IV)
Hit dice6+6
% in lair60%
Damage per attack2d4
Special attacksSee below
Special defensesSee below
Magic resistance50%
IntelligenceHigh
AlignmentLawful evil
SizeMedium

These devils resemble humanoids with large, bulbous heads and small, evil features. Their wings are black with silver tips.

Shaitan dwell on the 5th plane of Hell, where they serve the archdevil, Geryon. Their primary task is to acquire souls for their master. Occasionally, they will travel to the Prime Material plane on a mission of murder and mayhem. Dispelling a shaitan on the Prime Material plane requires pronouncement of a holy word (the 7th level cleric spell).

Special Abilities

Touch Attack — In combat, these devils will attempt to touch their victim (2d4 damage) and thereby cast an imprisonment spell (as the 9th level magic user spell).

Weapon Immunity — Shaitans are immune to normal melee and missile weapons. Either silver or a +1 or better magical weapon is needed to hit them.

Treasure — If encountered in their hellish lairs, shaitan are likely to have 2d4×1,000 gp (40% chance), 1d6×10 pp (50%), 4d8 gems (55%) and 1d12 jewellery (45%). Individual shaitan will sometimes be found carrying 1d4 gems (50% chance) as well.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.