osric

osric
FrequencyUncommon
Number appearing1d3 or 1d6 (in the Abyss)
Armor class-4
Move90-ft
Hit dice10
% in lair15%
Damage per attack2d6/2d6/1d3/1d3/1d4+1
Special attacksSee below
Special defensesSee below
Magic resistance60%
IntelligenceAverage
AlignmentChaotic evil
SizeLarge

These muscular demons have a head like a horned dog, and from their broad chest sprouts four arms: 2 with sharp pincers and 2 with hands. Glabrezu are vulnerable to normal melee weapons and missiles.

Special Abilities

Darkness — At will, can cause darkness in a 10-ft radius.

Spell-like Abilities — May use the following abilities at will, one at a time; cause fear (as the 4th level magic user spell), levitate (as the 2nd level magic user spell), pyrotechnics (as the 2nd level magic user spell), polymorph self (as the 4th level magic user spell), telekinesis (as the 5th level magic user spell, up to 400 lbs), gate (as the 9th level magic user spell) another Class A to C demon (30% chance of success).

Treasure — If encountered in their lair, glabrezu will have a cache of treasure made up of 1d8×1,000 cp (10%), 1d12×1,000 sp (15%), 1d8×1,000 ep (15%), 1d6×1,000 gp (50%), 1d10 gems (30%), 1d6 jewellery (25%), and 3 random magic items, including one potion (15%).

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.